The Application of Digital Graphics Software in Cultural Heritage Restoration: Documentation, Reconstruction, and Visualisation

Authors

DOI:

https://doi.org/10.47451/her2025-05-01

Keywords:

klironomy, cultural heritage restoration, graphic programmes, digital graphics software, 2D graphics programmes, 3D graphics programmes, archaeological sites, digital documentation, reconstruction of cultural heritage, visualisation of cultural heritage

Abstract

The preservation, documentation, and restoration of cultural heritage present one of the most significant challenges in contemporary scholarship, a field that integrates archaeology, history, architecture, and digital technologies. As tangible and intangible heritage remains under threat from a multitude of factors, including natural degradation, armed conflict, climate change, and urban development, the development of innovative tools for documentation and reconstruction has become a critical necessity. Within this context, digital graphics software has emerged as a cornerstone of modern cultural heritage research, providing professionals with new methods for recording, visualising, and reconstructing artefacts and monuments with an unprecedented degree of precision and accessibility. The distinction between 2D and 3D graphics applications is central to this field, with both types of software serving indispensable functions in heritage preservation. The subject of the study is a comprehensive analysis of the characteristics, advantages, and applications of key 2D and 3D graphics programmes within the context of cultural heritage restoration. The object of the study is the broad range of cultural heritage assets, including artefacts, monuments, and historical structures, as well as the digital tools used to preserve them. The study aims to explore the role of digital graphics software in advancing non-invasive recording, precise reconstruction, and effective knowledge dissemination in cultural heritage restoration. The study demonstrates that digital graphics software is a fundamental tool for documentation, reconstruction, and visualisation in cultural heritage restoration. By analysing a range of 2D and 3D platforms, this paper has highlighted their capacity to facilitate precise and non-invasive methods of recording and preservation. The transition to digital workflows not only enhances the accuracy of documentation but also democratises access to historical objects, allowing for their study and appreciation by a wider audience, including the general public and international researchers. The creation of detailed 3D models from laser scans and photogrammetry, in particular, offers a powerful means of digitally restoring structures and artefacts that are damaged or no longer exist. This capability is vital for cultural preservation, as it safeguards historical data against future loss and provides new avenues for scholarly inquiry. The authors conclude that the application of digital graphics software represents a paradigm shift in cultural heritage restoration. It allows us to move beyond passive documentation to an active, dynamic form of preservation that is both scientifically robust and widely accessible. The digital revolution offers a powerful and sustainable means of ensuring that the narratives and material evidence of our shared past endure for future generations, serving as an irreplaceable resource for education, research, and cultural appreciation.

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Author Biographies

  • Alexander Buychik, European Institute for Innovation Development

    Doctor of Economical Sciences, Ph.D. in Social Sciences, Supervisor

  • Anisiia Tomanek, European Institute for Innovation Development

    Master of Social and Cultural Sciences, Chief Director

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Published

2025-05-30

Issue

Section

Cultural Heritage

How to Cite

The Application of Digital Graphics Software in Cultural Heritage Restoration: Documentation, Reconstruction, and Visualisation. (2025). European Scientific E-Journal, 36, 7–43. https://doi.org/10.47451/her2025-05-01

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